Discussion: Le contrat de joueur
Afficher un message
Vieux 2013-05-26, 18h59   #2
eliana
Duc
 
Avatar de eliana
 
Date d'inscription: mars 2010
Localisation: Rive-Nord/Laval, QC
Messages: 727
Re : Le contrat de joueur

J'ai jamais utilisé de contrat mais j'ai des règles bien définies pour ma bande de .... *Je vous le choix de l'adjectif peu élogieux!

Un contrat semblerait rébarbatif, si quelqu'un veut le plaisir, le privilège
et le rare droit de jouer dans mes aventures, il devra être patient,
savoir être très respecteux et non-invasif et respecter mes phobies et lubies!!!

J'utilise les règles et concepts suivants:
*Désolé ils sont en anglais! Je vous épargne la partie en polonais ou mandarin!!

For the PLAYERS**
  •  A commitment to having fun!
  •  Immersion in the environment of the campaign.
  •  A developed character that is played thus in character.
  •  Attentiveness to what is happening in the game.
  •  Clear thinking and expression of that to fellow players and the DM.
  •  Both innovative suggestions and cooperative game actions.
  •  Understanding that it is a game being played for the enjoyment of all concerned.

For the DUNGEON MASTERS**
  •  An understanding of all of the elements of the game.
  •  A desire to have fun with the group, not at its expense.
  •  The capacity to improvise so that one does not become routine.
  •  The ability to use or discard rules to create realism.
  •  Role-playing of NPCs and some theatrics to highlight exciting moments.
  •  Maintaining the sense of threat and danger without certain doom for PCs.
  •  Satisfying conclusions to adventures that have a continuance,
  •  The prospect of yet greater things to come in the campaign.

** Based on Gary Gygax’s gaming guidelines.


Ainsi que de règles spécifiques à mes campagnes...

Campaign’s Edicts
  • Knowledge of the rules: Combat Actions, Conditions, Movement Types, Skill Check & Saves are the basics and an essential game requirement.
  • Mastering your character and related abilities, Feats, Spells, etc is imperative.
  • Proper Character’s maintenance and detailed inventory of your assets, including Equipment, Powers & Abilities current status, Ranks of various game elements like Honor, Reputation, Action Points, Tainted level, Afflictions, Diseases, Etc.
  • A permanent Character Folder will remain undyingly at the DM’s disposal. A player’s copy will be available for your own usage outside the game.
  • All updates are the player’s sole responsibility and primary duty.
  • You will have to uphold a proper Character’s adventure Log per session to be forwarded by email to the DM for posting on Tyr-Han’s gaming forum:
  • Any missing information or a vanished asset in a player’s hands reflects immediately on the character in game. A lost Magic Item Card becomes a lost item!
  • Detailed Information, contacts, synopsis, logs, NPCs’ name, locations, riddles, legends and many more are highly valuable and will be treated as such. Awareness will be rewarding!
  • All unannounced dice roll is nil and unusable at all time.
  • Once announced and the dice rolled, the action occurred and there is no turning back.
  • At your turn, if you are not ready to play, the player’s inability has immediate repercussion on character in game. His action will be delayed until the next in line character whatever the consequences.
  • Your character location is critical at all time. It is strictly forbidden to move someone else character. Remember that you can move across another ally’s position without any restriction beside your normal limitations. Once your hand releases your character’s figure, the scene is unalterable and your life may depend upon it.
  • Acquaintance with the World of Tyr-han Handbook is a formidable advantage for all to grasp.

That's about it...

Je travaille énormément pour mes campagnes... alors je ne tolère pas les paresseux et les joueurs éponges...


Éli,
Psycho-DM, ehh Psy-DM!
__________________
Raised into Darkness, Awaken by Evil.
We shall bring Shadows upon the Light.


Je peux franchir les siècles sans jamais parvenir à saisir le temps.
Je peux subir milles supplices sans jamais réussir à trouver le repos.
Je peux tromper la mort mais la vie ne me sera jamais satisfaisante.
Mes ancêtres ont été Maudits et j'en paie maintenant le prix.

Telle est ma Damnation.

Dernière modification par eliana ; 2013-05-26 à 19h16.
eliana est déconnecté   Réponse avec citation